End User License Agreement
Effective date: 24 July 2026
1. License grant
Subject to payment and these terms, XForge grants the customer a non-exclusive, non-transferable license to use the purchased plugin in Unreal Engine projects owned or controlled by the customer.
2. Permitted use
The customer may compile and distribute the plugin only as an inseparable part of packaged projects. Source code may be used internally by the licensed customer and its authorized project team.
3. Restrictions
The plugin, source code, documentation or modified derivatives may not be resold, sublicensed, published, shared as a standalone asset, uploaded to public repositories or made available to unlicensed parties.
4. Seats and organizations
Define whether one purchase covers one individual, one legal entity or a specified number of seats before launch. This placeholder must match the commercial license offered in Paddle.
5. Updates
Access to updates is provided according to the product policy shown at purchase. XForge may change, replace or discontinue specific versions while preserving rights already granted for downloaded versions.
6. Third-party software
Unreal Engine and any third-party dependencies remain governed by their respective licenses.
7. Termination
The license may be terminated for material breach, chargeback, refund or unauthorized redistribution. On termination, further downloads and use must cease where legally permitted.
8. Warranty and liability
Insert jurisdiction-appropriate warranty, fitness, indirect damages and liability cap language after professional legal review.